5/16/2023 0 Comments Handy note garrison ship plansInstead, I banked them ALL because my first building I recommend (for non-enchanters) is the Enchanter’s Study. That is a LOT of quest items that normally would have been sold. Because I was 570, the first time quest rewards that held ANY meaning for me was in Spires of Arak. So here is my current guide/philosophy to the Garrisons (up to at least Level 2, which I think is reasonable for most people.) It may not be yours, but it’s how someone who is proficient at gold making thinks about this thing.įirst, I am decently geared, with an ilvl of 570. It allows for the purchase of trinkets, armor and weapons and if you had 5k at the end of Pandaria, that was enough to buy you a Garrosh carry and an heirloom on even your shittiest, of shitty characters. I find that gold allows me to do whatever, whenever I want in game without too much fuss. The being said, I base all my decisions on maximizing gold. While there are plenty of guides telling you what each building does, there are precious few guides on what buildings you should actually take (and avoid.) That’s like telling people “mutual funds are a diversified collection of stocks that grow or decline based on the underlying securities” and when pressed which mutual funds are actually any good the answer is “Hell if I know.” I am leaving it untouched so you can see what I initially wrote, but there are some observations in order, which I will add to the END OF THE POST. I definitely learned a couple interesting things, and I'm glad I posted this.Įdit 11/19/14: Based off the 400+ comments this post has generated, some of the ideas in this original post may have changed. (Edit: Great comments from people weighing in on their garrison decisions.
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